Worms bomb game
It is an upgraded version of the Grenade that produces exploding fragments upon detonation. The Cluster Bomb works just like it's default cousin, but upon detonation, it produces five bomb fragments that exploding upon impact with the terrain, a worm, or an object. It's fuse can be set from 1 to 5 1 to 6 in Worms W. D , and it has adjustable bounce settings in first and second-generation games. Both the Cluster Bomb and its clusters individually do less damage than the Grenade itself, being 20 points each, but the weapon can be useful in taking out groups of worms.
Alternatively, it can be possible for the weapon to do a large amount of damage to a single worm. The Worms arsenal includes more than twenty weapons and utilities that vary in strength and purpose. All but three of these tools are given automatically to the player during a match, while the others are designated as "super weapons," and must be collected from randomized weapon crates although these crates can also contain other weapons or booby traps.
A wide variety of different armaments are represented in Worms, including melee weapons, firearms, and a variety of explosives that may be thrown, dropped, propelled by rockets, or conveyed in less-than-orthodox ways. Some usable items are classified as utilities, and while these objects may cause damage to enemies in some cases, the intent of utility items is generally to offer worms additional mobility or defensive options.
Weapons can be selected either by right-clicking in order to bring up a weapon selection panel or by hitting their associated function key. Worms was fairly well-received upon its release in , and many critics commending it for having easy-to-grasp yet strategic gameplay, a humorous, lighthearted presentation, and a great deal of customization options and replayability.
The original version received a great deal of positive attention from the Amiga gaming press, with a large number of review scores falling within the ninetieth percentile.
Ironically, Amiga Format, the very same British publication that had failed to acknowledge Davidson's game when he submitted it into their yearly Amiga game competition, issued a glowing post-release review of Worms in their Christmas issue, saying that it "thoroughly deserves to be a real smash. This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Overview Worms' Main Menu DOS Originally created by Andy Davidson for the Amiga , and later ported to a variety of other systems by Team17 , Worms is the first iteration of the long-running Worms series of turn-based strategic artillery games.
Development Worms was originally conceived not as a commercial product, but as a distraction for creator Andy Davidson, a fan of local multiplayer games like Bomberman and Super Mario Kart , and his high school friends. Gameplay Gameplay in Worms consists of actions taken by between two and four teams of human- or A. A Banana Bomb causing widespread destruction. At top, opposing players' health bars can be seen; within the lower HUD, a wind strength indicator top right and power bar bottom right are visible.
Weapons The Worms arsenal includes more than twenty weapons and utilities that vary in strength and purpose. Bazooka Bazooka Damage : Up to 50 HP Hotkey : F1 One of the go-to weapons of Worms, the Bazooka fires a single explosive shell in a trajectory and at a velocity determined by the player. Provided that it successfully finds its target, it does a solid amount of damage and causes a fair amount of concussive force as well.
It also destroys a sizable chunk of the surrounding landscape. Bazooka usage is unlimited by default, and it can be extremely useful to skilled players. Its course is heavily influenced by wind, however, requiring some amount of compensation in gusty conditions. Prior to being fired, the player is able to select a point on the map that the Homing Missile will zero in on after it takes flight. Though it's tracking capability is far from perfect, with foresight it can be used to hit almost any target that is not hidden underground.
Due to the increased accuracy over the Bazooka, it is easier to propel worms in a desired direction with it, though just like the Bazooka it is affected by wind. Grenade Grenade Damage : Up to 50 HP Hotkey : F2 Being equal in strength to the Bazooka, the Grenade is another of Worms' staple weapons, and similarly it is a deadly weapon in the hands of a seasoned player. One of the Grenade's main advantages is the fact that it is not affected by wind at all, and thus two Grenades thrown at the same angle and strength will always have the same trajectory.
A Grenade also does not explode on impact, but instead possesses an adjustable fuse that automatically detonates it after a preselected number of seconds between one and five. Once the fuse is detonated, it splits into five distinct explosives that scatter and fall to the ground, causing additional damage to any worms within a short vicinity of the initial blast. While each individual explosion is less damaging than the force of a Grenade, combined they can cause far greater damage.
The natural target for a Cluster Bomb is not a single worm but a gathering of enemy worms situated fairly close to each other. After a Banana Bomb has been thrown and its timer expires, five deadly bananas are unleashed that fly into the air and explode immediately upon contact with the ground. Each banana is akin to a single stick of Dynamite, and the combined detonation can kill several worms, or even an entire team of worms, relatively easily.
Due to its potentially enormous area of effect, the Banana Bomb is a frequent source of self-injury. Shotgun Shotgun Damage: Up to 25 HP per shot Hotkey: F3 The Shotgun is one of three point-and-shoot firearm weapons in Worms, and its main distinction over its brethren is the ability to shoot twice in a single turn.
Even though the damage it causes with each shot is somewhat on the low side, it affords some strategic possibilities that are not possible with other weapons. A player can use it, for example, to attack two different worms in a single turn even if they are not close to one another; alternately, it can be used to attack once before using the remainder of the turn to seek a defensive position. If all hits connect, it causes a significant amount of damage, and there are other benefits to the weapon as well, as it creates a significant amount of pushback that can be used to propel enemy worms into hazards such as mines or water.
The downside of this property is that it is at times difficult to get the maximum amount of damage from the weapon. Perhaps the best way to ensure this is to use the Uzi against enemies that have their backs against a wall. Like the Uzi, it is unlikely that all bullets will hit their target unless said worm is pinned against a solid surface, though the damage boost of the Minigun makes this drawback less of an issue. It is an extremely good tool for pushing worms around the landscape and into peril.
The Indian Nuclear Test is a weapon that when used makes the water rise quite a considerable amount. Not only that but it will also make each Worm on the landscape ill. This means five health points reduced from each Worm per turn. Remember if your Worms do get ill they can be cured easily by collecting a health crate. Make sure you have none of your troops anywhere near the water level as this is the danger zone when using the Indian Nuclear Test.
It's also a good idea to try and get quite near to a health crate before you unleash the Indian Nuclear Test so you can immediately cure yourself the next turn. Worms Ultimate Mayhem is a 3D Worms games, including crazy single player missions, chaotic 4-player action and classic weapons!
Another entry in the turn-based Worms strategy game now with the addition of online play on the Wii. Worms Reloaded is a traditional 2D Worms game released on Steam. It is an enhanced remake of 's Worms Armageddon. A turn based strategy game for the wii staring your favourite invertebrates. Create an army of worms, construct levels, and fight in this epic little turn based action game with a great sense of humor.
Pit your team of worms against eachother using crazy weapons, on randomized terrain.
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